@drtoddharper Ok. I thought we were exploring nihilism as a game topic. πŸ”„ 0 πŸ‘ 0 Original URL

September 12, 2016

@drtoddharper Randomness. Sometimes, nobody adopts the puppy. πŸ”„ 0 πŸ‘ 0 Original URL

September 12, 2016

@drtoddharper Does the maze have a solvable exit? πŸ”„ 0 πŸ‘ 0 Original URL

September 12, 2016

Now that everyone knows, i suspect algorithms will be tweaked. https://twitter.com/BrendanNyhan/status/774080337131376642 πŸ”„ 1 πŸ‘ 1 Original URL

September 9, 2016

@paulmgardner @annmariebrok Yes! There were so many good stories to tell about the people who weren’t in the shiny Federation ships πŸ”„ 0 πŸ‘ 1 Original URL

September 8, 2016

I prefer his Platinum rules. https://twitter.com/ShuliGilutz/status/773964504572923904 πŸ”„ 0 πŸ‘ 1 Original URL

September 8, 2016

RT @RuudWJanssen: β€œDon’t apologize for a prototype, ever. It’s the beginning of the conversation. It’s an invitation to collaborate +make i… πŸ”„ 0 πŸ‘ 0 Original URL

September 8, 2016

@paulmgardner @annmariebrok And they were essentially the front line. Well, more like Switz in WW2 πŸ”„ 0 πŸ‘ 0 Original URL

September 8, 2016

@paulmgardner @annmariebrok The cloaking starship was the shark jump. Voyager has a similar thing happen. πŸ”„ 0 πŸ‘ 0 Original URL

September 8, 2016

@paulmgardner @annmariebrok I felt DS9 just kept getting darker because of their isolation and cpt Sisco’s tragedy(& then cloaking starship) πŸ”„ 0 πŸ‘ 0 Original URL

September 8, 2016